Famoju Co., Ltd. — Korea

We forge worldsfrom ink & light.

A small Korean studio making strategy games and AI products — the ink-wash war epic 『三國志 장군전』 and Pixu, an AI image generator running on our own GPUs.

What we make

Two products. One obsession — making things that feel alive. A war fought in brushstrokes, and pictures painted with light.

Product 01 · PC strategy game

三國志장군전 — Three Kingdoms: Generals

Every general has a story. Every battle writes one.

Coming to Steam Godot 4 · C++ 5 languages Ink-wash art

Strategy that remembers its heroes.

A Three Kingdoms strategy-tactics game where officers — not stats on a spreadsheet — decide wars. Rule the realm, read the land, then ride out and fight it yourself.

01

Officer-centred battles

Hundreds of historical generals, each with their own troops, tactics and traits. Who leads matters more than how many follow.

02

Duels

When two champions meet, the armies hold their breath. One-on-one duels that can turn a whole campaign.

03

Musou battles

Take direct control of a legend and carve through a thousand soldiers with signature finishing moves.

04

Espionage

Fog, scouts and spies. What you know about your enemy is as important as the army you send.

05

AI that learned to fight

Enemy commanders trained with reinforcement learning on the real game rules — they play the same war you do.

06

Painted in ink

Ink-wash scenario art, 2,000+ officer portrait images and a living 3D battlefield that changes with the seasons and weather.

Guan Yu portrait
관우
Guan Yu
Lü Bu portrait
여포
Lü Bu
Zhao Yun portrait
조운
Zhao Yun
Zhuge Liang portrait
제갈량
Zhuge Liang
Cao Cao portrait
조조
Cao Cao
Diaochan portrait
초선
Diaochan
In-development footage
Musou · Signature move

One general.
A thousand spears.

Guan Yu's Green Dragon finishing move, rendered live in the engine.

Scenes from the war

01 / 09
Story dialogue between Guan Yu and an ally in the Maicheng escape scenario
Story — The escape from Maicheng
Ink-wash scenario art: Guan Yu riding through snow
Scenario art
Hex-grid tactical battle on a 3D battlefield
Tactical battle
Strategic world map of China with armies on the march
The realm — world map
Ink-wash art of the battle of Red Cliffs
Scenario art
Recruiting a new officer
Recruiting officers
Guan Yu facing Xu Huang before battle
Rivals meet on the field
Ink-wash art of Lü Bu charging on horseback
Scenario art
Battlefield overview with forests and fortifications
Battlefield overview
Launching on Steam
English한국어日本語简体中文繁體中文

Planned for release on Steam in five languages, with every font bundled so each region sees its own proper characters.

Product 02 · AI image app
PIXUAI image generator · Mobile app

Imagine it.
It's already there.

Type a sentence, get a picture in seconds. Pixu runs open-source image models on GPU servers we built and operate ourselves — so it can be fast, sharp and free of ads.

  • ~1.5 sFrom prompt to picture
  • 4KCrisp, high-resolution output
  • WeeklyCreator contests & hall of fame
  • RemixBuild on others' prompts — credit goes to the original
How it works

From your phone to our GPUs and back — in a heartbeat.

01

You type

Write a prompt, pick a style, tap generate in the mobile app.

02

Our gateway

Sign-in, credits and a fair queue — built in-house.

03

Our own GPUs

RTX 5090 servers running the open-source Z-Image-Turbo model through ComfyUI.

04

Your gallery

Back on your phone, saved to your gallery, ready to share or remix.

Store screenshot: fast generation Store screenshot: 4K quality Store screenshot: multiple results at once Store screenshot: weekly creator contest Store screenshot: personal gallery Store screenshot: creator profile
More we've built

The workshop never sleeps.

Tools, experiments and side products — most of them born while building our games and apps.

How we build

Built with Claude.

We are a small team that works like a full studio. With Claude Code, a crew of specialised AI agents — designers, programmers, testers, art directors — works in parallel, while people set the direction and judge the result.

Game rules live in tested C++, every change is checked by automated headless play, and nothing ships until a human has looked at it on screen.

Claude and Claude Code are products of Anthropic. Famoju is an independent company that uses them.

13,000+commits on 三國志 장군전 so far
2,000+officer portrait images
5launch languages planned
Company

From mobile apps to games and AI — same company, bigger worlds.

Name
Famoju Co., Ltd.
주식회사 파모주
Founded
16 November 2021
Based in
Republic of Korea
We make
Games · AI products · Apps
2021

Founded in Korea. We started by building mobile apps.

Now

Pixu, our AI image app, and a large strategy game in full production.

Next

三國志 장군전 on Steam, in five languages.

Contact

Let's make
something legendary.

Partnerships, publishing, press or just a hello — we read everything.

[email protected]